Class TextHudWidget.Config
java.lang.Object
net.lynxclient.api.config.ModuleConfig
net.lynxclient.api.hud.HudWidgetConfig
net.lynxclient.api.hud.TextHudWidget.Config
- Enclosing class:
TextHudWidget
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Nested Class Summary
Nested classes/interfaces inherited from class HudWidgetConfig
HudWidgetConfig.AnchorModifier and TypeClassDescriptionstatic enumWhere a widget is attached to the screen -
Field Summary
FieldsModifier and TypeFieldDescriptionfinal ConfigProperty<Integer> final ConfigProperty<Boolean> final ConfigProperty<Integer> Fields inherited from class HudWidgetConfig
anchor, background, group, offsetX, offsetY, scaleModifier and TypeFieldDescriptionfinal ConfigProperty<Integer> Anchor 0–8: column = anchor % 3 (left, centre, right), row = anchor / 3 (top, middle, bottom)final ConfigProperty<Boolean> final ConfigProperty<String> Widgets with the same group id move together in the HUD editor ("" = no group)final ConfigProperty<Float> Distance from the anchored edge (centre: offset from the centre line)final ConfigProperty<Float> final ConfigProperty<Float> Fields inherited from class ModuleConfig
enabled, toggleKeyModifier and TypeFieldDescriptionfinal ConfigProperty<Boolean> final ConfigProperty<Integer> Key that switches the module on and off in game (Keys.UNKNOWN= none) -
Constructor Summary
ConstructorsConstructorDescriptionConfig(boolean enabledByDefault, HudWidgetConfig.Anchor anchor, float offsetX, float offsetY) -
Method Summary
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Field Details
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style
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showLabel
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labelColor
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valueColor
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Constructor Details
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Config
public Config(boolean enabledByDefault, HudWidgetConfig.Anchor anchor, float offsetX, float offsetY)
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