Enum Class GameKey

java.lang.Object
java.lang.Enum<GameKey>
net.lynxclient.api.game.GameKey
All Implemented Interfaces:
Serializable, Comparable<GameKey>, Constable

public enum GameKey extends Enum<GameKey>
Minecraft's movement/action keys as the player has bound them
  • Enum Constant Details

    • FORWARD

      public static final GameKey FORWARD
    • BACK

      public static final GameKey BACK
    • LEFT

      public static final GameKey LEFT
    • JUMP

      public static final GameKey JUMP
    • SNEAK

      public static final GameKey SNEAK
    • SPRINT

      public static final GameKey SPRINT
    • ATTACK

      public static final GameKey ATTACK
    • USE

      public static final GameKey USE
  • Method Details

    • values

      public static GameKey[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static GameKey valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null